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This week's Spyro Media Friday is yet another PlayStation Underground video, this time on the making of commercials for Spyro the Dragon involving Toasty, the sheep. They put a lot of work into making the ads and seeing how they did it is neat.
I hope you find this video to be not half baa-d.
...as an aside, here's some Toasty the sheep resources:
Well, this is the start of a new feature. While in our Spyro Media Friday feature we post the best Spyro videos out there, hand-selected by us, Hind Site (I'm not that into puns, seriously) is an opportunity for us to link you to old Spyro sites you may not have known were still hanging around. This won't be news, but we hope you still find it interesting.
First up: the website for the McDonald's promotion of A Hero's Tail. With a coloring book page and MSN/AOL buddy icons, this site has a few things you might enjoy checking out.
What do you think of this new feature? Will you check it out or don't you care? How was the first selection - interesting or no? Please leave a little comment, it's always appreciated!
Neopets has had several promotional games released to coincide with past Spyro games. Spyro: Shadow Legacy got a game called "Spyro: Magic Attack" and "Spyro & Crash" came out for Eternal Night, apparently. Although they've been removed from the Neopets site, they were archived FGN-Guild, a site devoted to collecting the Neopets games.
If you were interested in checking these out, here's the links:
The game also throws in new and unnecessary gameplay elements while failing to offer anything truly refined. Spyro and his game have reached an awkward adolescence, and the resulting identity crisis is both frustrating to participate in and awkward to witness.
They gave it a 5 out of 10. Not great but still better than what IGN gave it. Sounds like they harped on all the same issues as all the other reviewers - felt too hard for what it was, wasn't adult or kiddish but in an uncomfortable medium, didn't give much update to what A New Beginning was.
I've been holding off on reviews lately but I know many people looked forward to what GameSpot would have to say for TEN so I decided to post it.
Like IGN, the review for both the PS2 and Wii version are identical. IGN actually added a little to their Wii version of the review, but GameSpot did not. The PS2 and Wii reviews are word-for-word the same.
Any strange, semi-obscure (possibly double entendre) references in my article title aside, this week's Spyro media Friday is another PlayStation Underground special, this time on the making of Spyro the Dragon for the PS1 with lots of interesting behind-the-scenes looks.
Since SpyroWorld's launch last August, we have consistently updated weekly with more news, reviews and other Spyro-related material. Our meter says we've gotten 8342 hits. We've been live for 59 days. That should average out to be about 142 hits a day. We've made 123 news posts in those 59 days which means we made a little over 2 news posts a day. Your responses? 9 of them. In 59 days we've had just 9 responses to our 123 posts and those 9 are spread among 4 people. That means for every 14 posts we make we get 1 comment back. What's going on here?!?
Is it that you don't have time to comment on an article? Don't like having to sign in to comment? You aren't registered so you CAN'T comment? You don't like my style of writing so you leave, offended. You don't care about our news? Come on...you're killing us, here. If ever you were going to read a news article and respond make it now. Please tell us what the heck is going on! How come no one ever wants to make a response to any of our news posts? Please, share your voice. Stop and take a second to tell us what you think is the reason we've had next to no comments on any of our articles. Tell us what YOUR reason for not commenting is. This information helps us to continue our job and to do it better, as well. Share with us, why in your humble opinion, no one has commented on any of our posts and furthermore...why haven't YOU either?
Is it just that I'm too hot to handle? You don't want to make yourself sound dumb for that sexy beast? That's it, isn't it.
...but seriously. Tell us the reasons. We need to know!
Gabriel Valles works as a character designer and concept artist and has been involved in many games including Over the Hedge and X-Men 2. He also was the character concept artist for Spyro: Shadow Legacy, for the Nintendo DS. His art above is just a sample of what you can find on his site. He has posted thirty-one of his Shadow Legacy artworks. The art shown above includes Bandit, Sensei, a shadow realm creature and The Sorcerer. We have never had any official artwork for these characters before.
His website is in flash, so you'll have to let the arts load. They are in the right sidebar and you'll have to scroll down to find them.
Video game news site Play (separate from the magazine which is also called Play) has weighed in on the PS2 version of TEN.
Quote:
There have been comments that there are sections that are just too difficult to master thus resulting in a frustrating playing experience for some Spyro fans. I'm not, however, sure that I concur personally; in all honesty I have a very short tolerance level with games and lose it fairly often but not so with this game. ...Overall I became quite fond of the violet dude, probably more appealing to the younger audiences but nevertheless fans of the series should not be disappointed.
In the end, Spyro scored a 7.2 out of 10. It's good to see some more of the kind, informed reviews coming out to balance those that were more scathing early on. However, reviews have slowed down to a trickle at best now that nearly three months have passed since the release of Eternal Night.
Hopefully a few more good reviews like this are released before the reviews stop altogether.
Remember that funky but cool music from Spyro's PS1 days? If not, you should track down a copy of one of the first three games immediately just to have a listen. Stewart Copeland, band member of The Police composed the tracks that helped make Spyro's infant years so memorable. Have you ever been curious how Copeland made these distinct pieces of music? This week's Spyro Media Friday is a video from the PlayStation Underground that took us behind the scenes of the process that Copeland underwent to deliver Spyro some musical pizazz.
Alina Chau lives in Los Angeles, California and works for a production service studio as a 3D character animator, storyboard/concept artist, and a part time CG animation professor at a university. Alina worked on The Legend of Spyro: A New Begining opening cinematic and commercial. She also did the storyboards for all the cinematics. These were done under Technicolor Interactive. Below are links to all the storyboards. I cut the links from her blog so you could access them directly. In the blog they are accompanied by her other, non-Spyro work. Here are the links:
Alina's work is amazing! I love how cute Sparx is. In my opinion, he should have looked like that in the game. Some interesting notes - Spyro's blushing when talking with Cynder in one scene, that didn't appear in the game. Did it give too much away? Also, the ending originally took place outside in the snow, not on a balcony. The most intriguing art however is the flashback scene. Whatever that is, it didn't appear in the game and those humans with spears have got me extremely curious. Why are they stealing the eggs? Was it a story element that got removed entirely or will TLoS 3 reveal the secret behind those images?
The ANB storyboards and cinematic work took about six months from from pre-production to finish.
Alina also worked on God of War II. The majority of the postings in her blog are quick ideas and experimental sketches for our evaluation. It isn't right for me to post all these storyboards directly which allows you to bypass her blog. All of her sketches are colorful and unique and I urge you to go look at them and comment on her work. You will find the Spyro storyboards as they were originally posted there, as well.